com.unity.2d.pixel-perfect 2019.4 검증
2D 픽셀 퍼펙트 패키지에는 다양한 해상도에서 픽셀 아트를 선명하고 또렷하게 유지하고 안정적인 모션을 구현하도록 해주는 Pixel Perfect Camera 컴포넌트가 들어 있습니다.
이 단일 컴포넌트를 이용하면 해상도 변경 시 뷰포트 스케일링에 필요한 모든 계산을 수행할 수 있으므로 사용자 편의성이 더욱 향상됩니다. 사용자는 컴포넌트 설정을 통해 카메라 뷰포트 내에서 렌더링되는 픽셀 아트의 선명도를 조정하고, Run in Edit Mode 기능을 사용하여 게임 뷰에서 변경 사항을 즉시 확인할 수 있습니다.
다음 패키지 버전은 Unity 버전 2019.4에서 안전하게 사용할 수 있습니다.
문서 위치: | 이용 가능 버전: |
---|---|
com.unity.2d.pixel-perfect@2.0 | 2.0.4 |
패키지 버전 2.0.4는 2019.4에서 사용할 수 있다고 검증되었습니다.
Did you find this page useful? Please give it a rating:
Thanks for rating this page!
What kind of problem would you like to report?
Thanks for letting us know! This page has been marked for review based on your feedback.
If you have time, you can provide more information to help us fix the problem faster.
Provide more information
You've told us this page needs code samples. If you'd like to help us further, you could provide a code sample, or tell us about what kind of code sample you'd like to see:
You've told us there are code samples on this page which don't work. If you know how to fix it, or have something better we could use instead, please let us know:
You've told us there is information missing from this page. Please tell us more about what's missing:
You've told us there is incorrect information on this page. If you know what we should change to make it correct, please tell us:
You've told us this page has unclear or confusing information. Please tell us more about what you found unclear or confusing, or let us know how we could make it clearer:
You've told us there is a spelling or grammar error on this page. Please tell us what's wrong:
You've told us this page has a problem. Please tell us more about what's wrong:
Thank you for helping to make the Unity documentation better!
Your feedback has been submitted as a ticket for our documentation team to review.
We are not able to reply to every ticket submitted.