Execute a special command (eg. copy & paste).
"Copy", "Cut", "Paste", "Delete", "FrameSelected", "Duplicate", "SelectAll" and so on. Sent only in the editor. Example. Checking that that a frame has the focus:
using UnityEngine;
public class Example : MonoBehaviour { void OnGUI() { //implement frame selection Event e = Event.current; if (e.type == EventType.ExecuteCommand || e.type == EventType.ValidateCommand) { if (Event.current.commandName == "FrameSelected") Debug.Log("frame selected"); } } }
See Also: Event.commandName, EventType.ValidateCommand.