Version: 2020.1
언어: 한국어

AddComponentMenu

class in UnityEngine

매뉴얼로 전환

설명

The AddComponentMenu attribute allows you to place a script anywhere in the "Component" menu, instead of just the "Component->Scripts" menu.

You use this to organize the Component menu better, this way improving workflow when adding scripts. Important notice: You need to restart.

using UnityEngine;

[AddComponentMenu("Transform/Follow Transform")] public class FollowTransform : MonoBehaviour { }

변수

componentOrderThe order of the component in the component menu (lower is higher to the top).

생성자

AddComponentMenuAdd an item in the Component menu.