Version: 2020.1
언어: 한국어

Application.CanStreamedLevelBeLoaded

매뉴얼로 전환
public static bool CanStreamedLevelBeLoaded (int levelIndex);

설명

Can the streamed level be loaded?

See Also: GetStreamProgressForLevel function.

// Check if level at index 1 can be loaded.
// If it can be loaded then load it.
using System;
using UnityEngine;

public class SampleBehaviour : MonoBehaviour { void Start() { if (Application.CanStreamedLevelBeLoaded(1)) { Application.LoadLevel(1); } } }

public static bool CanStreamedLevelBeLoaded (string levelName);

설명

Can the streamed level be loaded?

See Also: GetStreamProgressForLevel function.

// Check if "Level1" can be loaded, if it can be loaded then load it.
using System;
using UnityEngine;

public class SampleBehaviour : MonoBehaviour { void Start() { if (Application.CanStreamedLevelBeLoaded("Level1")) { Application.LoadLevel("Level1"); } } }