Version: 2020.1
언어: 한국어
public float stepOffset ;

설명

The character controllers step offset in meters.

Note: See the Manual page Character Controller component which describes stepOffset in detail.

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { public CharacterController controller;

void Example() { controller = GetComponent<CharacterController>(); controller.stepOffset = 2.0F; } }