Version: 2020.1
언어: 한국어
public TextClipping clipping ;

설명

What to do when the contents to be rendered is too large to fit within the area given.

using UnityEngine;

public class Example : MonoBehaviour { // Prints how is managed the text when the contents rendered // are too large to fir in the area given.

void OnGUI() { Debug.Log(GUI.skin.button.clipping); } }