Version: 2020.1
언어: 한국어

SortingSettings.worldToCameraMatrix

매뉴얼로 전환
public Matrix4x4 worldToCameraMatrix ;

설명

Used to calculate the distance to objects.

Together with cameraPosition, this is used to determine distances to objects for sorting.

See Also: DrawingSettings, ScriptableRenderContext.DrawRenderers.