Attempt to generate an Off-Mesh Link that starts from this GameObject when precomputing navigation data.
For more information, see the documentation on [[wiki:nav-BuildingOffMeshLinksAutomatically|automatically building Off-Mesh Links].
void StaticEditorFlagsExample() { // Create a GameObject var go = new GameObject("Example");
// Set the GameObject's StaticEditorFlags var flags = StaticEditorFlags.OffMeshLinkGeneration; GameObjectUtility.SetStaticEditorFlags(gameObject, flags); }