Version: 2020.1
언어: 한국어

PointerManipulator

class in UnityEngine.UIElements

/

다음으로부터 상속:UIElements.MouseManipulator

매뉴얼로 전환

설명

PointerManipulators have a list of activation filters.

보호되는 함수

CanStartManipulationChecks whether PointerEvent satisfies all of the ManipulatorActivationFilter requirements.
CanStopManipulationChecks whether the PointerEvent is related to this Manipulator.

상속된 멤버

변수

targetVisualElement being manipulated.
activatorsList of Activationfilters.

보호되는 함수

RegisterCallbacksOnTargetCalled to register event callbacks on the target element.
UnregisterCallbacksFromTargetCalled to unregister event callbacks from the target element.
CanStartManipulationChecks whether MouseEvent satisfies all of the ManipulatorActivationFilter requirements.
CanStopManipulationChecks whether the MouseEvent is related to this Manipulator.