Version: 2020.2
언어: 한국어

EditorSettings.asyncShaderCompilation

매뉴얼로 전환
public static bool asyncShaderCompilation ;

설명

Enable asynchronous Shader compilation in Game and Scene view.

Decouples Shader compilation from rendering to avoid Editor stalls when encountering new Shader variants. A plain cyan color dummy shader is used for rendering until the particular Shader variant compilation has finished. This option affects only Game and Scene view in the Editor.