Version: 2020.2
언어: 한국어

설명

Escape key.

using UnityEngine;

public class Example : MonoBehaviour { void Update() { if (Input.GetKeyDown(KeyCode.Escape)) { Debug.Log("Escape key was pressed"); }

if (Input.GetKeyUp(KeyCode.Escape)) { Debug.Log("Escape key was released"); }

if (Input.GetKey(KeyCode.Escape)) { Debug.Log("Escape key is being pressed"); } } }