Version: 2021.1
언어: 한국어

WebGLCompressionFormat

enumeration

매뉴얼로 전환

설명

An enum containing different compression types.

This enum is used within the WebGL platform to define what type of compression will be used for resources.

변수

BrotliWebGL resources are stored using Brotli compression.
GzipWebGL resources are stored using Gzip compression.
DisabledWebGL resources are uncompressed.