Unity는 게임 디자이너에게 게임을 제작하는 힘을 줍니다. Unity의 특별한 점은 재미있는 게임을 만들기 위해서 몇 년에 걸친 코드 기술 경험과 미술 학위가 불필요하다는 점입니다. Unity 학습에 필요한 기본적인 워크 플로우 컨셉은 얼마 되지 않습니다. 일단 이해하면 바로 게임 제작으로 넘어갈 수 있습니다. 게임을 시작하거나 실행하는 데 걸리는 시간을 절약할 수 있으므로 그만큼 게임을 보다 완벽하게 마무리하기 위해 개선과 밸런스 조정, 미세 조정 등에 시간을 쓸 수 있습니다.
이 섹션에서는 게임플레이 메커니즘을 만드는 데 필요한 주요 개념에 대해 설명합니다. 이 개념의 대부분의 경우 스크립트 를 작성해야 합니다. 스크립트 작성 및 사용에 대한 개요는 스크립팅 페이지를 참조하십시오.
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