Version: 2021.3
언어: 한국어

RequestToUseMobileDataAsyncOperation

class in UnityEngine.Android

/

다음으로부터 상속:CustomYieldInstruction

매뉴얼로 전환

설명

Represents an asynchronous operation that requests to use mobile data to download Android asset packs.

AndroidAssetPacks.RequestToUseMobileDataAsync returns an instance of this class. You can yield until the operation completes, or manually check whether it's done using isDone or keepWaiting properties. See Also: AndroidAssetPacks.RequestToUseMobileDataAsync.

변수

isDoneChecks if the operation is finished.
keepWaitingChecks if the operation is still running.
resultIndicates whether the end user allowed the application to use mobile data to download Android asset packs.

상속된 멤버

변수

keepWaitingIndicates if coroutine should be kept suspended.