Version: 2022.1
언어: 한국어

ObjectFactory

class in UnityEditor

매뉴얼로 전환

설명

Use the DefaultObject to create a new UnityEngine.Object in the editor.

The creation process handles Undo registration and applies default values from your project.

정적 함수

AddComponentCreates a new component and adds it to the specified GameObject.
CreateGameObjectCreates a new GameObject.
CreateInstanceCreate a new instance of the given type.
CreatePrimitiveCreates a GameObject primitive.
PlaceGameObjectPlace the given GameObject in the Scene View using the same preferences as built-in Unity GameObjects.

Events

componentWasAddedThis is invoked every time a new Component or MonoBehaviour is added to a GameObject using the ObjectFactory.