Version: 2022.1
언어: 한국어

AddedComponent

class in UnityEditor.SceneManagement

/

다음으로부터 상속:SceneManagement.PrefabOverride

매뉴얼로 전환

설명

Class with information about a component that has been added to a Prefab instance.

변수

instanceComponentThe added component on the Prefab instance.

Public 함수

ApplySee PrefabOverride.Apply.
GetAssetObjectSee PrefabOverride.GetAssetObject.
RevertSee PrefabOverride.Revert.

상속된 멤버

보호되는 함수

FindApplyTargetAssetObjectFinds the object in the Prefab Asset at the given path which will be applied to.