Version: 2022.1
언어: 한국어
Method group is Obsolete

Terrain.legacyShininess

매뉴얼로 전환
Obsolete public float legacyShininess ;

설명

The shininess value of the terrain.

You can use it to control the overall shininess value across the whole terrain when Terrain.materialType is Terrain.MaterialType.BuiltInLegacySpecular.

The valid range of this value is 0.0f to 1.0f.