class in UnityEngine.Networking
/
다음으로부터 상속:Networking.DownloadHandler
A DownloadHandler subclass specialized for downloading AssetBundles.
This subclass streams downloaded data into Unity's asset bundle decompression and decoding system on worker threads, providing efficient downloading and processing for AssetBundle objects.
assetBundle | Returns the downloaded AssetBundle, or null. (Read Only) |
autoLoadAssetBundle | If true, the AssetBundle will be loaded as part of the UnityWebRequest process. If false, the AssetBundle will be loaded on demand when accessing the DownloadHandlerAssetBundle.assetBundle property. |
isDownloadComplete | Returns true if the data downloading portion of the operation is complete. |
DownloadHandlerAssetBundle | Standard constructor for non-cached asset bundles. |
GetData | Not implemented. Throws NotSupportedException. |
GetText | Not implemented. Throws NotSupportedException. |
GetContent | Returns the downloaded AssetBundle, or null. |
data | Returns the raw bytes downloaded from the remote server, or null. (Read Only) |
error | Error message describing a failure that occurred inside the download handler. |
isDone | Returns true if this DownloadHandler has been informed by its parent UnityWebRequest that all data has been received, and this DownloadHandler has completed any necessary post-download processing. (Read Only) |
nativeData | Provides direct access to downloaded data. |
text | Convenience property. Returns the bytes from data interpreted as a UTF8 string. (Read Only) |
Dispose | Signals that this DownloadHandler is no longer being used, and should clean up any resources it is using. |
CompleteContent | Callback, invoked when all data has been received from the remote server. |
GetNativeData | Provides allocation-free access to the downloaded data as a NativeArray. |
GetProgress | Callback, invoked when UnityWebRequest.downloadProgress is accessed. |
ReceiveContentLengthHeader | Callback, invoked with a Content-Length header is received. |
ReceiveData | Callback, invoked as data is received from the remote server. |