Version: 2023.1
언어: 한국어
public bool frontTriangleCounterClockwise ;

설명

This property reverses front and back facings triangles, which is useful if for example, the application’s natural winding order differs from the default.

By default, a triangle is front facing if its vertices appear clockwise from the ray origin and back facing if its vertices appear counter-clockwise from the ray origin, in object space in a left-handed coordinate system.