Version: 5.6
Experimental: this API is experimental and might be changed or removed in the future.

AnimationPlayableOutput

struct in UnityEngine.Experimental.Director

매뉴얼로 전환

설명

Animation output for the PlayableGraph. Defines how a Playable is connected to an Animator.

A branch of a PlayableGraph must be connected to an output to be evaluated.

정적 변수

NullUsed to compare against AnimationPlayableOutput instances to check their validity.

변수

sourcePlayableThe Playable that is bound to the output.
targetThe Animator component that is bound to this output.
userDataUsed to pass custom data to ScriptPlayable.ProcessFrame.
weightThe blend weight of the sourcePlayable to the animator.

Public 함수

IsValidReturns true if the PlayableOutput has been properly constructed by the PlayableGraph and has not been destroyed.