Version: 5.6
Experimental: this API is experimental and might be changed or removed in the future.

AnimatorControllerPlayable.CrossFade

매뉴얼로 전환
public void CrossFade (string stateName, float transitionDuration, int layer= -1, float normalizedTime= float.NegativeInfinity);
public void CrossFade (int stateNameHash, float transitionDuration, int layer= -1, float normalizedTime= float.NegativeInfinity);