text | @param text Текст на кнопке. |
image | @param image Texture на кнопке. |
content | @param content Текст, изображение и всплывающая подсказка для данной кнопки. |
style | @param style Используемый стиль. Если не задан, то используется стиль из GUISkin. |
options | An optional list of layout options that specify extra layouting properties. Any values passed in here will override settings defined by the style .See Also: GUILayout.Width, GUILayout.Height, GUILayout.MinWidth, GUILayout.MaxWidth, GUILayout.MinHeight, GUILayout.MaxHeight, GUILayout.ExpandWidth, GUILayout.ExpandHeight. |
bool
@return true
при клике по данной кнопке.
Make a single press button.
Create a Button that can be pressed and released as
a normal button. When this Button is released the Button returns the
expected true
value. If the mouse is moved off the button it is not clicked.
Buttons in the Game View.
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { public Texture tex; void OnGUI() { if (!tex) Debug.LogError("No texture found, please assign a texture on the inspector"); if (GUILayout.Button(tex)) Debug.Log("Clicked the image"); if (GUILayout.Button("I am a regular Automatic Layout Button")) Debug.Log("Clicked Button"); } }