Checks whether MouseMove events are received in the GUI in this Editor window.
If set to true, the window recieves an OnGUI call whenever the mouse is moved over the window.
Note: This function does not trigger Repaint() Automatically.
Editor Window that detects mouse moves when the toggle button is activated and the mouse is over the window.
// Editor Script that shows how mouse movement events // get caught in the Editor window
class WantsMouseMoveEx extends EditorWindow { @MenuItem("Example/wantsMouseMove example") static function InitWindow() { var window : WantsMouseMoveEx = GetWindowWithRect(WantsMouseMoveEx, Rect(0, 0, 300, 300)); }
function OnGUI() { wantsMouseMove = EditorGUILayout.Toggle ("Receive Movement: ", wantsMouseMove); EditorGUILayout.LabelField ("Mouse Position: ", Event.current.mousePosition.ToString ());
// Repaint the window as wantsMouseMove doesnt trigger a repaint automatically if (Event.current.type == EventType.MouseMove) Repaint (); } }