public float value ;

Description

The value of the curve at keyframe.

In a 2D graph you could think of this as the y-value.

See Also: time.

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { public AnimationCurve curve = AnimationCurve.Linear(0, 0, 5, 5); void Example() { Debug.Log(curve[0].value); } }