Version: 2019.1
public ModelImporterIndexFormat indexFormat ;

Description

Format of the imported mesh index buffer data.

Index buffer can either be 16 bit (supports up to 65535 vertices in a mesh), or 32 bit (supports up to 4 billion vertices). Default behavior is ModelImporterIndexFormat.Auto, which picks format based on vertex count in the mesh.

See Also: ModelImporterIndexFormat, Mesh.indexFormat.