Version: 2019.1

ManipulationStartedEventArgs

struct in UnityEngine.XR.WSA.Input

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Description

Contains fields relevant when a manipulation gesture starts.

To receive this information, you should register with ManipulationStarted.

Variables

headPoseHead pose of the user at the time of the gesture.
sourceThe InteractionSource (hand, controller, or user's voice) that started the manipulation gesture.
sourcePosePose data of the interaction source at the time of the gesture.