The Bloom effect creates fringes of light extending from the borders of bright areas in an image, contributing to the illusion of an extremely bright light overwhelming the Camera.
You can also use Lens Dirt to apply a full-screen layer of smudges or dust to diffract the Bloom effect. Modern first-person shooter games most commonly use this effect.
For more information on how to use the Bloom effect, see the Bloom documentation in the Post-Processing package.
2019–05–07 Page published
New feature in 5.6