2D IK package provides the necessary editor tooling to setup inverse kinematics for 2D characters and a runtime component to execute it.
These package versions might not be safe to use in production with Unity version 2020.2:
Documentation location: | State | Versions available: |
---|---|---|
com.unity.2d.ik@3.0 | preview | 3.0.0-preview.1, 3.0.0-preview.2, 3.0.1-preview.2, 3.0.2-preview.1, 3.0.2-preview.3 |
com.unity.2d.ik@2.1 | preview | 2.1.0-preview.1 |
com.unity.2d.ik@2.0 | preview | 2.0.0-preview.1, 2.0.0-preview.2, 2.0.1-preview.2, 2.0.2-preview.1 |
com.unity.2d.ik@1.3 | preview | 1.3.0-preview.1 |
com.unity.2d.ik@1.2 | preview | 1.2.0-preview.2 |
com.unity.2d.ik@1.1 | preview | 1.1.0-preview.1 |
com.unity.2d.ik@1.0 | preview | 1.0.5-preview.1, 1.0.5-preview.2, 1.0.5-preview.3, 1.0.6-preview, 1.0.6-preview.1, 1.0.7-preview.1, 1.0.8-preview.1 |