The BuildReport API gives you information about the Unity build process.
A BuildReport object is returned by BuildPipeline.BuildPlayer and can be used to discover information about the files output, the build steps taken, and other platform-specific information such as native code stripping.
files | An array of all the files output by the build process. |
packedAssets | An array of all the PackedAssets generated by the build process. |
scenesUsingAssets | An optional array of ScenesUsingAssets generated by the build process if BuildOptions.DetailedBuildReport was used during the build. |
steps | An array of all the BuildSteps that took place during the build process. |
strippingInfo | The StrippingInfo object for the build. |
summary | A BuildSummary containing overall statistics and data about the build process. |