GameObjectToolContext

class in UnityEditor.EditorTools

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Inherits from:EditorTools.EditorToolContext

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Description

This class represents the default context for manipulation tools. When GameObjectToolContext is active, manipulation tools affect the transform property of GameObjects in the SceneView Selection.

Inherited members

Public Functions

OnToolGUIImplements any common functionality for the set of manipulation tools available for this context.
ResolveToolReturns the matching EditorTool type for the specified Tool given the context.

Protected Functions

GetEditorToolTypeDefines the EditorTool type for a given Tool.