label | @param label Необязательный текст перед полем. |
selectedValue | @param selected Значение enum показываемое в поле как выбранное. |
displayedOptions | An array with the displayed options the user can choose from. |
optionValues | An array with the values for each option. |
style | @param style Необязательный стиль GUIStyle. |
options | An optional list of layout options that specify extra layouting properties. Any values passed in here will override settings defined by the style .See Also: GUILayout.Width, GUILayout.Height, GUILayout.MinWidth, GUILayout.MaxWidth, GUILayout.MinHeight, GUILayout.MaxHeight, GUILayout.ExpandWidth, GUILayout.ExpandHeight. |
int @return Значение перечисления enum которое было выбрано пользователем.
Make an integer popup selection field.
Принимает выбранное целое число в качестве параметра и возвращает целое число, выбранное пользователем.
Rescales the current selected GameObject.
// Simple Editor Script that lets you rescale the current selected GameObject. using UnityEditor; using UnityEngine;
public class IntPopupExample : EditorWindow { int selectedSize = 1; string[] names = new string[] {"Normal", "Double", "Quadruple"}; int[] sizes : int[] = {1, 2, 4};
[MenuItem("Examples/Int Popup usage")] static void Init() { EditorWindow window = GetWindow(typeof(IntPopupExample)); window.Show(); }
void OnGUI() { selectedSize = EditorGUILayout.IntPopup("Resize Scale: ", selectedSize, names, sizes); if (GUILayout.Button("Scale")) ReScale(); }
void ReScale() { if (Selection.activeTransform) Selection.activeTransform.localScale = new Vector3(selectedSize, selectedSize, selectedSize); else Debug.LogError("No Object selected, please select an object to scale."); } }
property | @param selected Значение enum показываемое в поле как выбранное. |
displayedOptions | An array with the displayed options the user can choose from. |
optionValues | An array with the values for each option. |
label | @param label Необязательный текст перед полем. |
options | An optional list of layout options that specify extra layouting properties. Any values passed in here will override settings defined by the style .See Also: GUILayout.Width, GUILayout.Height, GUILayout.MinWidth, GUILayout.MaxWidth, GUILayout.MinHeight, GUILayout.MaxHeight, GUILayout.ExpandWidth, GUILayout.ExpandHeight. |
Make an integer popup selection field.