Asserts that the value is not null.
#pragma strict public class AssertionExampleClass extends MonoBehaviour { var myClassReference: MyClass; function Update() { //Make sure the myClassReference reference is set Assert.IsNotNull(myClassReference); } } public class MyClass { }
using UnityEngine; using UnityEngine.Assertions;
public class AssertionExampleClass : MonoBehaviour { MyClass myClassReference; void Update() { //Make sure the myClassReference reference is set Assert.IsNotNull(myClassReference); } }
public class MyClass {}
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