Version: 2017.3 (switch to 2017.4)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

DeviceType.Unknown

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Device type is unknown. You should never see this in practice.

no example available in JavaScript
//Attach this script to a GameObject
//This script checks what device type the Application is running on and outputs this to the console

using UnityEngine;

public class DeviceTypeExample : MonoBehaviour { //This is the Text for the Label at the top of the screen string m_DeviceType;

void Update() { //Output the device type to the console window Debug.Log("Device type : " + m_DeviceType);

//Check if the device running this is a console if (SystemInfo.deviceType == DeviceType.Console) { //Change the text of the label m_DeviceType = "Console"; }

//Check if the device running this is a desktop if (SystemInfo.deviceType == DeviceType.Desktop) { m_DeviceType = "Desktop"; }

//Check if the device running this is a handheld if (SystemInfo.deviceType == DeviceType.Handheld) { m_DeviceType = "Handheld"; }

//Check if the device running this is unknown if (SystemInfo.deviceType == DeviceType.Unknown) { m_DeviceType = "Unknown"; } } }

Did you find this page useful? Please give it a rating: