Version: 2017.3 (switch to 2017.4)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

LayerMask

struct in UnityEngine

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

LayerMask allow you to display the LayerMask popup menu in the inspector.

Similar to those in the camera.cullingMask. Layer masks can be used selectively filter game objects for example when casting rays.

// Casts a ray using the layer mask,
// which can be modified in the inspector.

var mask : LayerMask = -1; function Update () { if (Physics.Raycast (transform.position, transform.forward, 100, mask.value)) { Debug.Log("Hit something"); } }
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { public LayerMask mask = -1; void Update() { if (Physics.Raycast(transform.position, transform.forward, 100, mask.value)) Debug.Log("Hit something"); } }

Note: LayerMask is a bitmask. Use LayerMask.GetMask and LayerMask.LayerToName to generate the bitmask.

Properties

valueConverts a layer mask value to an integer value.

Static Methods

GetMaskGiven a set of layer names as defined by either a Builtin or a User Layer in the Tags and Layers manager, returns the equivalent layer mask for all of them.
LayerToNameGiven a layer number, returns the name of the layer as defined in either a Builtin or a User Layer in the Tags and Layers manager.
NameToLayerGiven a layer name, returns the layer index as defined by either a Builtin or a User Layer in the Tags and Layers manager.

Operators

LayerMaskImplicitly converts an integer to a LayerMask.

Did you find this page useful? Please give it a rating: