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Mathf.Infinity

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public static var Infinity: float;
public static float Infinity;

Description

A representation of positive infinity (Read Only).

// Casts a ray from (0,0,0) towards (0,0,1) to the infinity and prints a message
// if any object has touched the ray.
// To test it, just place any object and intersect it with the white drawn line

function Update () { // shows the line that follows the ray. Debug.DrawLine(Vector3.zero, Vector3.forward * 100); if (Physics.Raycast (Vector3.zero, Vector3.forward, Mathf.Infinity)) { print ("There is something in front of the object!"); } }
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void Update() { Debug.DrawLine(Vector3.zero, Vector3.forward * 100); if (Physics.Raycast(Vector3.zero, Vector3.forward, Mathf.Infinity)) print("There is something in front of the object!"); } }

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