text | Optional text to display in the area. |
image | Optional texture to display in the area. |
content | Optional text, image and tooltip top display for this area. |
style | The style to use. If left out, the empty GUIStyle (GUIStyle.none) is used, giving a transparent background. |
Begin a GUILayout block of GUI controls in a fixed screen area.
By default, any GUI controls made using GUILayout are placed in the top-left corner of the screen.
If you want to place a series of automatically laid out controls in an arbitrary area, use GUILayout.BeginArea to define a new area for the automatic layouting system to use.
See Also: EndArea
Explained Area of the example.
function OnGUI () { // Starts an area to draw elements GUILayout.BeginArea (Rect (10,10,100,100)); GUILayout.Button ("Click me"); GUILayout.Button ("Or me"); GUILayout.EndArea (); }
no example available in C#
This function is very useful when mixing GUILayout code. It must be matched with a call to EndArea. BeginArea / EndArea cannot be nested.
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