Multiplies two vectors component-wise.
Every component in the result is a component of a
multiplied by the same component of b
.
#pragma strict // prints (2.0,6.0,12.0,20.0) print(Vector4.Scale(new Vector4(1, 2, 3, 4), new Vector4(2, 3, 4, 5)));
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { // prints (2.0,6.0,12.0,20.0) void Example() { print(Vector4.Scale(new Vector4(1, 2, 3, 4), new Vector4(2, 3, 4, 5))); } }
Multiplies every component of this vector by the same component of scale
.
Did you find this page useful? Please give it a rating: