oldPath | The path where the asset currently resides. |
newPath | The path which the asset should be moved to. |
string An empty string if the asset has been successfully moved, otherwise an error message.
Move an asset file (or folder) from one folder to another.
All paths are relative to the project folder, for example: "Assets/MyTextures/hello.png".
using UnityEngine; using UnityEditor;
public class AssetDatabaseExamples : MonoBehaviour { [MenuItem("AssetDatabase/MoveAllScenesToSceneFolder")] static void MoveScenes() { foreach (var asset in AssetDatabase.FindAssets("t: Scene")) { var path = AssetDatabase.GUIDToAssetPath(asset); var assetName = AssetDatabase.LoadMainAssetAtPath(path).name; AssetDatabase.MoveAsset(path, $"Assets/Scenes/{assetName}.unity"); } } }
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