Legacy Documentation: Version 5.2
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Advertisement

class in UnityEngine.Advertisements

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Description

Unity Ads.

Static Variables

debugLevelControls the amount of logging output from the advertisement system.
gameIdReturns the game identifier for the current platform.
isInitializedReturns whether the advertisement system is initialized successfully.
isShowingReturns whether an advertisement is currently being shown.
isSupportedReturns if the current platform is supported by the advertisement system.
testModeReturns whether the testing mode is enabled.

Static Functions

InitializeManually initializes the advertisement system. Normally this is done from editor, and you should only call this method if you have disabled UnityAds from the Editor settings in Connect window.
IsReadyReturns whether an advertisement is ready to be shown. Zones are configured per game in the UnityAds admin site, where you can also set your default zone.
ShowShow an advertisement in your project.