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class in UnityEngine.Networking
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CloseDefines global paramters for network library.
The NetworkManager has a GlobalConfig instance ( NetworkManager.globalConfig ) that is used to configure the network when started by the NetworkManager.
Some of the attributes of this instance can be modified from the NetworkManager inspector UI in the editor.
MaxPacketSize | Defines maximum possible packet size in bytes for all network connections. |
ReactorMaximumReceivedMessages | Defines maximum amount of messages in the receive queue. |
ReactorMaximumSentMessages | Defines maximum message count in sent queue. |
ReactorModel | Defines reactor model for the network library. |
ThreadAwakeTimeout | Defines (1) for select reactor, minimum time period, when system will check if there are any messages for send (2) for fixrate reactor, minimum interval of time, when system will check for sending and receiving messages. |
GlobalConfig | Create new global config object. |