Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

AndroidApplication.onConfigurationChanged

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Description

A callback to detect the device configuration changes when the application is running.

Unity invokes this callback for the configuration changes related to the following aspects.

  • Orientation
  • Keyboard visibility
  • Dark theme
  • Screen layout
  • Screen size

For more information on the configuration changes, refer to the Android developer documentation.

using UnityEngine;
using UnityEngine.Android;

public class MyApplication : MonoBehaviour { AndroidConfiguration m_PrevConfig;

public void Start() { m_PrevConfig = new AndroidConfiguration(AndroidApplication.currentConfiguration); AndroidApplication.onConfigurationChanged += OnConfigurationChanged; }

public void OnDisable() { AndroidApplication.onConfigurationChanged -= OnConfigurationChanged; }

private void OnConfigurationChanged(AndroidConfiguration newConfig) { if (m_PrevConfig.orientation != newConfig.orientation || m_PrevConfig.screenLayoutSize != newConfig.screenLayoutSize) { ApplyUIChanges(newConfig.orientation, newConfig.screenLayoutSize); }

if (m_PrevConfig.uiModeNight != newConfig.uiModeNight) { ApplyUINightMode(newConfig.uiModeNight); }

if (m_PrevConfig.screenHeightDp != newConfig.screenHeightDp || m_PrevConfig.screenWidthDp != newConfig.screenWidthDp) { ApplyScreenSizeChanges(); }

m_PrevConfig.CopyFrom(newConfig); }

private void ApplyUIChanges(AndroidOrientation orientation, AndroidScreenLayoutSize layoutSize) {

}

private void ApplyUINightMode(AndroidUIModeNight nightMode) {

}

private void ApplyScreenSizeChanges() {

} }