这是一个表示阶段句柄的结构。
阶段是包括场景集合的编辑上下文。主要阶段包含所有当前打开的常规场景,而预制件阶段包含仅用于编辑预制件的预览场景。
预制件模式下在 Scene 视图中显示的每个示踪导航都代表一个阶段。
Contains | 该阶段包含给定的游戏对象? |
FindComponentOfType | 返回给定类型的第一个载入激活对象。 |
FindComponentsOfType | 返回给定类型的所有载入激活对象的列表。 |
IsValid | 此阶段句柄是否有效? |
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