用于控制动态全局光照。
indirectScale | Allows for scaling the contribution coming from real-time & baked lightmaps.注意:此值可以在 Lighting 窗口 UI 中设置并且已序列化,但此类中的其他属性不是这种情况。 |
isConverged | Is precomputed Enlighten Realtime Global Illumination output converged? |
materialUpdateTimeSlice | 可以在材质更新上花费的毫秒数。 |
synchronousMode | 启用时,每个帧中均显示新的动态全局光照输出。 |
updateThreshold | Determines the percentage change in lighting intensity that triggers Unity to recalculate the real-time lightmap. |
SetEmissive | 可实现快速为给定渲染器设置发光颜色,无需渲染整个系统的发光输入。 |
SetEnvironmentData | Allows overriding the distant environment lighting for Enlighten Realtime Global Illumination, without changing the Skybox Material. |
UpdateEnvironment | Schedules an update of the environment cubemap. |
UpdateMaterials | 安排更新包含渲染器或地形的系统的反照率和发光纹理。 |
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