Experimental: this API is experimental and might be changed or removed in the future.

ScriptableRenderContext.DrawShadows

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public void DrawShadows (ref Experimental.Rendering.DrawShadowsSettings settings);

Parámetros

settingsSpecifies which set of shadow casters to draw, and how to draw them.

Descripción

Draw shadow casters for a single light.

Please note that in the case of DrawShadows called multiple times for the same light and using split spheres, shadow casters whose shadow volumes are fully covered by an earlier split will be discarded in following splits for performance reasons. One should thus use the split with the smallest index in case of split overlaps.

See Also: CullResults, DrawShadowsSettings.