GridLayout.CellToLocalInterpolated

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public Vector3 CellToLocalInterpolated (Vector3 cellPosition);

Parámetros

cellPositionInterpolated cell position to convert.

Valor de retorno

Vector3 Local position of the cell position.

Descripción

Converts an interpolated cell position in floats to local position space.

Returns the local position in floats.

// Snap the GameObject to parent GridLayout center of cell
using UnityEngine;

public class ExampleClass : MonoBehaviour { void Start() { GridLayout gridLayout = transform.parent.GetComponent<GridLayout>(); Vector3Int cellPosition = gridLayout.LocalToCell(transform.localPosition); transform.localPosition = gridLayout.CellToLocalInterpolated(cellPosition + new Vector3(.5f, .5f, .5f)); } }