Version: 2017.2
public string tag ;

説明

ゲームオブジェクトのタグ

タグはゲームオブジェクトを見分けるために使用することができます。 タグを使用する前に Tags and Layers マネージャー でタグ名を宣言する必要があります。

using UnityEngine;

public class CollisionGameObjectExample : MonoBehaviour { //Detect collisions between the GameObjects with Colliders attached void OnCollisionEnter(Collision collision) { //Check for a match with the specified name on any GameObject that collides with your GameObject if (collision.gameObject.name == "MyGameObjectName") { //If the GameObject's name matches the one you suggest, output this message in the console Debug.Log("Do something here"); }

//Check for a match with the specific tag on any GameObject that collides with your GameObject if (collision.gameObject.tag == "MyGameObjectTag") { //If the GameObject has the same tag as specified, output this message in the console Debug.Log("Do something else here"); } } }