Unity Multiplayer を使用するためには、プロジェクトを Unity Service のために設定 する必要があります。この設定が終われば、Multiplayer を使用できます。
これを行うには、メニューバーから Window > General > Services を選択して Services ウィンドウを開き、Multiplayer を選択します。
すると、Multiplayer Services ウィンドウが開きます。
Go To Dashboard ボタンを押すと、ウェブベースのサービスダッシュボードが開きます。ここで、プロジェクトの Multiplayer Configuration を設定できます。
プロジェクトにまだ、Multiplayer を設定していない場合、New Multiplayer Configuration を設定するよう促されます。これを行うには、ルームごとに必要なプレイヤーの数を入力し、 Save をクリックします。
Save をクリックすると、Multiplayer のダッシュボードに現在のプロジェクトが反映されます。
これで、Unity Multiplayer とプロジェクトをインテグレートする準備ができました。
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