Version: 2023.2
言語: 日本語

MipmapLimitDescriptor

struct in UnityEngine

マニュアルに切り替える

説明

Determines whether a texture uses a mipmap limit, and which mipmap limit the texture uses, when you create the texture using a constructor.

変数

groupNameThe TextureMipmapLimitGroup to use the mipmap limit of.
useMipmapLimitEnables or disables the texture using a mipmap limit.

コンストラクタ

MipmapLimitDescriptorCreates a new MipmapLimitDescriptor.