Collider.attachedRigidbody

매뉴얼로 전환
public Rigidbody attachedRigidbody ;

설명

The rigidbody the collider is attached to.

Returns null if the collider is attached to no rigidbody.

Colliders are automatically connected to the rigidbody attached to the same game object or attached to any parent game object.

no example available in C#