public AssetBundle assetBundle ;

설명

Streams an AssetBundle that can contain any kind of asset from the project folder.

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { IEnumerator Start() { using (WWW www = new WWW("http://myserver/myBundle.unity3d")) { yield return www;

// Get the designated main asset and instantiate it. Instantiate(www.assetBundle.mainAsset); } } }

See Also: AssetBundle class.